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Everything posted by Lelling
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untilDon your favorite costume, tonic or transformation, and let's race! Win fabulous prizes and have fun in a crazy race of quaggans, snowballs, and other assorted objects.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilYou've often heard commanders shout about Fire Elemental Powders, Ogre Pet Whistles and Deployable Mortar Kits, and we've been promising for a while to take everyone shopping and find them - well now's our time! Join us and get those consumables so you too can unleash your full potential when facing the threats of Tyria!
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilHow good are you at flinging your own body off a cliff and aiming towards a target? This game will show your skill! Not limited to humans. Falling damage may be experienced.
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untilEscort a defenseless, mountless friend from Queensdale to Orr as fast as possible without them dying - what could go wrong?
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untilFind the commanders as we sneak around the world of Tyria in this fun event and win a prize!
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untilAfter claiming our brand new guild hall, why not put it to good use and play a round of Hide & Seek in it?
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untilTyria is full of dangers, and heroes are called upon to cleanse those dangers! We are those heroes! Let us charge and rid the world of various centaur lords, svanir shamans, and monsters from other worlds! This is a relaxed event, and it includes shenanigans, running around, and killing stuff while chatting with a nice music bot in the background. You can also drop by any time to chat without even joining us in-game! We can do some boss achievements if people need them, but overall it's just a nice place to chat and get loot. We might also get some achievements on the way! You can join us at any time during the three-hour event. We'll be wrapping up with the 20:00 Tequatl, ending just in time for Triple Trouble! 17:45 - Gathering at Shadow Behemoth 18:00 - The Shatterer 18:20 - Ley Line Anomaly 18:30 - Modniir Ulgoth 18:45 - Fire Elemental 19:00 - Golem Mark II 19:15 - Great Jungle Wurm (Caledon Forest) 19:30 - Claw Of Jormag 19:45 - Shadow Behemoth 20:00 - Karka Queen -> Admiral Taidha Covington 20:15 - Svanir Shaman Chief 20:30 - Megadestroyer 21:00 - Tequatl (gathering starts at 20:45) After Tequatl dies, we can move over to the Triple Trouble channel for the Evolved Jungle Wurm (Triple Trouble)!
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untilThe Shatterer is no challenge for us! Let's fight it - NAKED! "It's unlike anything we've ever seen before, huge, vicious, and powerful" ~Tactical Officer Smokemane The new and reborn Shatterer descends upon Blazreridge Steppes, seeking opposition! We are that opposition! Join The Sentinels and The Vigil in their fight against Kralkatorrik's champion! The reworked Shatterer comes with all new fight mechanics (including a defiance bar and gliding platforms) and a bunch of lovely achievements. The fight itself is of moderate difficulty, but with a bit of coordination we should have no problems with it. Requirements: Level 50 (80 recommended) Blazeridge Steppes reached (Lowland Burns Waypoint)
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untilMany challenges await in the Crystal Desert and Vabbi, but fortunately there are always heroes who are not afraid of a challenge! The event is a run through all of the Path of Fire Waypoints and Hero Points! Players can either bring new characters that have not been to the Crystal Desert yet, or come with those that are already veterans of the desert, as many of the Hero Challenges are repeatable and will give rewards even to those who have already completed them once before! Players do not have to have any waypoint in the area in advance. Requirements: Path of Fire Expansion Mounts: Raptor, Springer, Skimmer
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untilWho even needs armor to defeat Zhaitan's champion? Throw away those clothes and let's party in the Sparkfly Fen! ~ Zhaitan's champion, Tequatl, terrorizes Sparkfly Fen. The Hylek and Vigil forces have banded together to protect the coast and fight off the encroaching undead! The event features a world boss of moderate difficulty. Three to four teams defend the special objectives while fighting the boss in several phases. Requirements: Level 66 (80 recommended) Sparfly Fen reached (Splintered Coast Waypoint / Brooloonu Waypoint)
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untilTrue to its name, Guild Fashion Wars is not a battle against the dragons, it's a battle against your friends and guildies' wardrobe choices! Who will be Tyria's next Top Model? Prepare your finest couture and dazzle both the audience and the judges! Whether it's the fiercest or the funniest look, bring your best and show everyone what you got!
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untilBelcher's Bluff is a cute minigame of drinking, belching, and bluffing. Are you the ultimate Master of Om? Join us for a short Belcher's Bluff competition, test your skill against other players and win excellent prizes!
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untilWe love jumping puzzles - they're a classic GW2 feature of tears and toil, and what's more fun than that? Join us for a fun Jumping Puzzle contest - we promise we wont pick the hard ones!
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untilFind the commanders as we sneak around the world of Tyria in this fun event and win a prize!
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untilScared Quaggans have hidden all around the Crystal Desert! We must find them and rally them together for the Quaggan Waddle!
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untilThe official integrated community guild [PvE] will be claiming its guild hall! Everyone who wants to participate is invited - there is no need to be in [PvE] prior to the event, and you can leave afterwards if you wish! It's a nice opportunity for those who want to see the new guild hall and are in a guild that is keeping the old one, or those who may have missed guild hall claiming with their own guild or just enjoy claiming guild halls!
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untilWe venture further into the jungle into the Tangled Depths. As we put pressure on Mordremoth, we also have to fight an unexpected enemy, with the help of some unexpected allies. Tangled Depths is a map-wide four lane meta event. Formerly a challenge, now a relatively easy event, it's suitable for all types of players, from those doing it for the first time, to grizzled jungle veterans! Event Requirements: A level 80 character Heart of Thorns (Tangled Depths map reached)
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilAfter hearing about it for years, it's finally here! Get ready to defeat Triple Trouble - naked! How's that for a challenge mode, Anet? The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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