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Everything posted by Lelling
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Requirements: Bloodtide Coast (Firthside Vigil Waypoint) Level ~60 (80 recommended)
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untilAfter their sabotage-induced crash, the Zephyrites are stuck in Dry Top and looking for aid. We must help them recover and hold their ground against the perils of the desert. Dry Top features a map-wide meta event with tons of smaller events which must all be completed in order to get the highest reward tier, meaning the merchants on the map will offer better items at lower prices. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commander during the event, so you do not need any prior knowledge before joining. You don’t need to be in the map prior to the event - the commander will explain how we get everyone onto the same map. Event Requirements: A level 80 character Dry Top map reached (first-time players joining on time will also have the time to travel to Dry Top without having discovered it before) Guide:
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untilThe Crystal Desert is plagued by many a foe, and heroes from all over Tyria are here to save the day! The desert calls! This event will include as many bounties as we can get through in the span of 2 hours! We'll be starting in the Crystal Oasis and move to the Desert Highlands from there. If we find there's more we can do, we'll then move on to the Elon Riverlands. Requirements: Path of Fire Expansion Recommended: Canyon Jumping Raptor Mount mastery and High Vault Springer Mount mastery.
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untilMany challenges await in the Crystal Desert and Vabbi, but fortunately there are always heroes who are not afraid of a challenge! The event is a run through all of the Path of Fire Waypoints and Hero Points! Players can either bring new characters that have not been to the Crystal Desert yet, or come with those that are already veterans of the desert, as many of the Hero Challenges are repeatable and will give rewards even to those who have already completed them once before! Players do not have to have any waypoint in the area in advance. Requirements: Path of Fire Expansion Recommended: Canyon Jumping Raptor Mount mastery and High Vault Springer Mount mastery.
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untilCenturies ago, the Forgotten magically erected Tarir to hold and nurture the artifacts Glint would leave behind. Now, Tarir is in danger. Heroes of Tyria must rise up to defend it before it is too late! The Battle for Tarir is an event chain in the Auric Basin map. It's a battle fought on four fronts, which have to be taken down simultaneously. Requiring coordination and cooperation, the event is a moderate challenge suitable for any type of player. Event Requirements: A level 80 character Heart of Thorns (Auric Basin map reached)
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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I couldn't find you on our discord Are you sure you joined the server?
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Welcome to the community There's plenty of people to play the game with - you can check the calendar for our regular events to have some fun there, or you can check the guilds section to find a guild that suits you!
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Huzzah!
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Welcome to the community! And don't worry, we don't measure people by their introduction skills
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilThe Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilAfter their sabotage-induced crash, the Zephyrites are stuck in Dry Top and looking for aid. We must help them recover and hold their ground against the perils of the desert. Dry Top features a map-wide meta event with tons of smaller events which must all be completed in order to get the highest reward tier, meaning the merchants on the map will offer better items at lower prices. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commander during the event, so you do not need any prior knowledge before joining. You don’t need to be in the map prior to the event - the commander will explain how we get everyone onto the same map. Event Requirements: A level 80 character Dry Top map reached (first-time players joining on time will also have the time to travel to Dry Top without having discovered it before) Guide:
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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untilWhat is Pink Day in LA? Pink Day in Lion's Arch is an event aimed at raising awareness and funds for breast cancer research. It started in Guild Wars 1 in 2007 as a small gathering of people who dyed their armours with a combination of red and silver. Through the following years, PDILA has become more and more popular and ArenaNet even added the Pink Dye to GW1 specifically for the event, and has since then also moved into GW2 as well as recently into Archeage. How do I join? The event will be hosted on both NA and EU by several different organizers, and connected through GW-EN Radio! The event will take place in the evening of October 21st, starting at 7 PM (full schedule of events will be posted soon). There will be different events that players can participate and win prizes in. One of the EU hosts will be OpenCommunity, so you can join us by connecting to our Teamspeak3 at ts.theopencommunity.org. Alternatively, if you don't wish to use Teamspeak, you can join us in-game by keeping an eye out on the LFG on the day or contacting our commanders, or tune in to GW-EN radio on the day for information on how to join! Read more here.
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untilJoin us on a very special edition of the Quaggan Waddle as we attempt to Waddle our way across - wait for it - The Crystal Desert! It will surely be a heroic march!
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We have an open Teamspeak, which can be freely used by guests in need of a practical voice communication solution.
Address: ts.theopencommunity.org