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untilFrom October 14th to the 21st we will be organizing a myriad of fun events with fantastic prizes and tons of amazing things to do, all the while raising money for the Pink Day in LA cancer fundraiser! Join us for a crazy week of fun, celebration and all sorts of funky shenanigans!
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Crusader Kings 2 "Storymode" AAR - The Chronicles of House Lanik!
Lelling replied to Lelling's topic in Let's Game!
Interim - The Rise of a Kingdom I figured this was a good point to take a bit of a break and make some overview posts of the history so far, so here's a slightly bigger timelapse of the lands of each of the head of the Lanik dynasty leading up to the formation of the Kingdom of Illyria. It includes the year, main title, and name of the ruler, overlaid over the in-game map of Lanik lands as they are now in 1130. I realized after finishing this that it might have been cooler to overlay this on the starting map I might save that for the end of the game in 1453. I also wish there were some kind of retrospective feature available in CK2 so I could turn back time on not just borders (for which I noted down each change manually), but also stuff like religion, culture, and prosperity. Here are the titles held by the heads of the Lanik family, sorted chronologically: County of Krain [1.1.764] Barony of Görz [15.3.773 - Inherited, 14.4.914 - Granted to relative, 13.8.922 - Inherited, 26.4.927 - Granted to relative, 9.7.968 - Inherited, 3.12.980 - Granted to vassal, 6.5.1035 - Inherited, 22.9.1036 - Granted to vassal] County of Kärnten [8.4.773 - Conquered] County of Steiermark [12.8.787 - Conquered, 13.8.829 - Lost in Succession, 13.12.829 - Conquered, 2.1.833 - Lost in Succession, 14.8.835 - Conquered] County of Innsbruck [21.1.794 - Conquered, 2.1.833 - Lost in Succession, 14.8.835 - Conquered, 7.3.1035 - Granted to relative] County of Tirol [18.9.842 - Conquered, 17.1.1020 - Granted to relative] Duchy of Croatia [22.12.864 - Conquered] County of Vegl [22.12.864 - Conquered Vassal, 23.5.865 - Revoked] County of Usora [22.12.864 - Conquered Vassal, 31.7.870 - Ceded by Liege] County of Zachlumia [22.12.864 - Vassalized, 2.1.0.883 - Revoked, 6.3.965 - Ceded by Liege, 28.6.991 - Conquered, 26.11.1088 - Granted to relative] County of Senj [22.12.864 - Conquered] County of Chur [7.3.902 - Conquered, 26.2.1000 - Granted to relative, 21.10.1041 - Revoked and granted to relative] Bishopric of Chur [7.3.902 - Conquered, 26.4.927 - Granted to relative] Barony of Castelnaudary [8.5.910 - Inherited, 16.11.915 - Granted to relative, 9.7.968 - Inherited, 20.4.969 - Granted to relative, 22.3.1061 - Inherited and granted to relative] City of Kraljevica [22.10.919 - Built and granted to vassal] Prince-Bishopric of St. Gallen [21.1.932 - Conquered, 3.12.980 - Reformed into a Grand City and granted to vassal] Duchy of Tyrol [22.1.932 - Created] Barony of Laibach [5.3.945 - Built, 26.4.947 - Granted to relative, 6.5.1035 - Inherited, 8.5.1035 - Granted to relative] City of Treffen [20.6.950 - Built, 13.7.950 - Granted to lover] County of Istria [4.3.973 - Inherited] Duchy of Carinthia [2.4.973 - Created] City of Lovrana [11.9.978 - Built and granted to vassal] County of Aquileia [16.11.980 - Vassalized, 2.12.980 - Revoked] City of Concordia [8.12.1004 - Built and granted to vassal] County of Grisons [18.8.1006 - Inherited] County of Venezia [14.8.1015 - Conquered, 27.1.1124 - Granted to relative] Duchy of Venice [17.8.1015 - Created, 27.1.1124 - Reformed into a Merchant Republic and granted to relative] City of Cilli [16.3.1024 - Built and granted to vassal] County of Zadar [2.1.1030 - Conquered] Barony of Nin [15.8.1031 - Built, 25.8.1031 - Granted to relative] Barony of Caplijna [25.8.1031 - Built, 11.9.1031 - Granted to relative, 21.10.1041 - Revoked] City of Novigrad [6.4.1034 - Built and granted to vassal] Duchy of Friuli [13.2.1057 - Inherited] County of Mantua [13.2.1057 - Inherited] County of Verona [13.2.1057 - Inherited Vassal, 26.11.1088 - Revoked] Conuty of Treviso [13.2.1057 - Inherited Vassal, 12.2.1060 - Inherited by vassal of a different liege, 9.5.1081 - Conquered] Duchy of Dalmatia [9.5.1081 - Conquered] County of Split [9.5.1081 - Conquered, 17.6.1081 - Granted to relative] Kingdom of Illyria [10.8.1098 - Founded] -
untilTeamspeak: Recommended Our journey takes us way past our original start in the Crystal Desert, into the province of Vabbi, still under the grasp of Palawa Joko's rule. Strange customs in even stranger lands offer much to learn and explore. What treasures await? The expedition is a group trip into the Domain of Vabbi, where we'll be doing events, seeking out bounties, finding some of the various interesting locations and perhaps even secrets in the area, and all in all just doing whatever we feel like doing and having a good time while helping players get some of those pesky objectives that have been eluding them so far. This event is recommended for anyone, no matter the level of exploration done or their progress in the story. Note: This is not a 100% world completion or Hero Point train! Requirements: Path of Fire Expansion Cragged Vale Waypoint Recommended: 3rd Masteries for the Raptor, Springer, Skimmer, and Jackal Mount Masteries, if possible. The more, the better!
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untilTeamspeak: Recommended After exploring the verdant lands on the banks of the Elon River, we will push further into the Crystal Desert to the Desolation, the sulphurous reminder of Abaddon's banishment into the Realm of Torment. Navigating the sulphurous wastes will be hard, but we'll push through to the Sand Jackal Run to equip ourselves with the most mysterious of mounts, trained by the even more mysterious djinn, and push through towards Vabbi, into the heart of Joko's Kingdom. The expedition is a group trip to The Desolation, where we'll be doing events, seeking out bounties, finding some of the various interesting locations and perhaps even secrets in the area, and all in all just doing whatever we feel like doing and having a good time while helping players get some of those pesky objectives that have been eluding them so far. This event is recommended for anyone, no matter the level of exploration done or their progress in the story. Note: This is not a 100% world completion or Hero Point train! Requirements: Path of Fire Expansion Bonestrand Waypoint Recommended: Canyon Jumping Raptor Mount mastery and either the High Vault Springer Mount or Ride the Wind Skimmer Mount masteries.
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untilTeamspeak: Recommended Having explored the northern reaches of the Crystal Desert, we now head south of the Crystal Oasis, to the Elon Riverlands. Home to the enigmatic Skimmers, this area is rich and diverse and has much to offer to any adventurer seeking riches or glory! The expedition is a group trip to the Elon Riverlands, where we'll be doing events, seeking out bounties, finding some of the various interesting locations and perhaps even secrets in the area, and all in all just doing whatever we feel like doing and having a good time while helping players get some of those pesky objectives that have been eluding them so far. This event is recommended for anyone, no matter the level of exploration done or their progress in the story. Note: This is not a 100% world completion or Hero Point train! Requirements: Path of Fire Expansion Destiny's Gorge Waypoint or Augury's Shadow Waypoint Recommended: Canyon Jumping Raptor Mount mastery
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untilTeamspeak: Recommended We continue our expedition into the Crystal Desert by turning North from the Crystal Oasis, to the Desert Highaldsn. We start in Diviner's Reach and we'll push through the Salt Flats to the Auburn Hills and visit the Springers at Highjump Ranch, then continue on to new targets in search of loot and glory! The expedition is a group trip to the Desert Highlands focusing on doing events, seeking out bounties, finding some of the various interesting locations and perhaps even secrets in the area, and all in all just doing whatever we feel like doing and having a good time while helping players get some of those pesky objectives that have been eluding them so far. This event is recommended for anyone, no matter the level of exploration done or their progress in the story. Note: This is not a 100% world completion or Hero Point train! Requirements: Path of Fire Expansion Makali Outpost Waypoint Recommended: Canyon Jumping Raptor Mount mastery
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untilTeamspeak: Recommended The journey into the Crystal Desert begins in the Crystal Oasis, inside the safety of the Free City of Amnoon. From there, we will launch an expedition to explore the Oasis, find the Temple of Kormir and make our way to the Desert Highlands! The expedition is a group trip to the Crystal Oasis, finding some of the various interesting locations and perhaps even secrets in the area, doing events, seeking out bounties and all in all just doing whatever we feel like doing and having a good time while helping players get some of those pesky objectives that have been eluding them so far. This event is recommended for anyone, no matter the level of exploration done or their progress in the story. Note: This is not a 100% world completion or Hero Point train! Requirements: Path of Fire Expansion Amnoon waypoint
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I won the mount race in Amnoon, what is your favourite mount?
Lelling replied to Julia Waters's topic in Tyrian Tavern
I really like the Raptor, but so far I've only got that and the Springer, so it's a bit early for me to decide But I do like my raptor bibi a lot -
untilDue to the release of Path of Fire, our commanding teams will be taking a short break from scheduled events. Come hang out in the Path of Fire channel, or in a social channel for some PoF banter!
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untilCenturies ago, the Forgotten magically erected Tarir to hold and nurture the artifacts Glint would leave behind. Now, Tarir is in danger. Heroes of Tyria must rise up to defend it before it is too late! The Battle for Tarir is an event chain in the Auric Basin map. It's a battle fought on four fronts, which have to be taken down simultaneously. Requiring coordination and cooperation, the event is a moderate challenge suitable for any type of player. Event Requirements: A level 80 character Heart of Thorns (Auric Basin map reached)
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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untilZhaitan's champion, Tequatl, terrorizes Sparkfly Fen. The Hylek and Vigil forces have banded together to protect the coast and fight off the encroaching undead! The event features a world boss of moderate difficulty. Three to four teams defend the special objectives while fighting the boss in several phases.
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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untilCenturies ago, the Forgotten magically erected Tarir to hold and nurture the artifacts Glint would leave behind. Now, Tarir is in danger. Heroes of Tyria must rise up to defend it before it is too late! The Battle for Tarir is an event chain in the Auric Basin map. It's a battle fought on four fronts, which have to be taken down simultaneously. Requiring coordination and cooperation, the event is a moderate challenge suitable for any type of player. Event Requirements: A level 80 character Heart of Thorns (Auric Basin map reached)
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Confirmed ^^
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Hey ^^ I can't find your name in the list of our users in the OC Discord. Make sure you've joined the discord by clicking this link and accepting the invite =)
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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I'm really loving this post-TT randomness series, I hope it continues!
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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untilAfter their sabotage-induced crash, the Zephyrites are stuck in Dry Top and looking for aid. We must help them recover and hold their ground against the perils of the desert. Dry Top features a map-wide meta event with tons of smaller events which must all be completed in order to get the highest reward tier, meaning the merchants on the map will offer better items at lower prices. Event Requirements: A level 80 character Dry Top map reached (first-time players joining on time will also have the time to travel to Dry Top without having discovered it before) Guide:
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I must remember this
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Whoa, @Tamo that looks really cool. Are those interactable? WAT
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untilGet ready to march our way across Tyria in support of Pink Day in LA and the Canadian Cancer Society! Everyone is invited to join us and waddle along as we explore Tyria from one end to the next, making stops and laughs along the way!
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