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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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untilAfter their sabotage-induced crash, the Zephyrites are stuck in Dry Top and looking for aid. We must help them recover and hold their ground against the perils of the desert. Dry Top features a map-wide meta event with tons of smaller events which must all be completed in order to get the highest reward tier, meaning the merchants on the map will offer better items at lower prices. Event Requirements: A level 80 character Dry Top map reached (first-time players joining on time will also have the time to travel to Dry Top without having discovered it before) Guide:
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untilCenturies ago, the Forgotten magically erected Tarir to hold and nurture the artifacts Glint would leave behind. Now, Tarir is in danger. Heroes of Tyria must rise up to defend it before it is too late! The Battle for Tarir is an event chain in the Auric Basin map. It's a battle fought on four fronts, which have to be taken down simultaneously. Requiring coordination and cooperation, the event is a moderate challenge suitable for any type of player. Event Requirements: A level 80 character Heart of Thorns (Auric Basin map reached)
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untilFinally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event requires a moderate amount of coordination, and is appropriate for all types of players! Requirements: Heart of Thorns Expansions Level 80 character
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Go to Teamspeak Tips: #1 - Controlling Your Mic On Teamspeak, each user is represented by an identity. Regardless of IP or even the machine you're using to connect, the server knows you by your identity, and this can be really useful when using multiple machines or switching PCs, but it can also mean a lot of unnecessary work if you forget to save your identity when doing a complete OS reinstall or if you've just moved to a new computer and are throwing the old one away, as all your groups & friends could get lost in the process of moving. Unless, of course, you save your identity! In this section of Teamspeak Tips, we're going to cover the basic information on how to preserve your identity, both with or without a myTeamSpeak account. If you don't wish to use myTeeamSpeak, you can skip the first step. myTeamSpeak Setup Syncing Your Identity Quick Tips #1 - myTeamSpeak Setup myTeamSpeak is Teamspeak's new(ish) feature, allowing you to create an online Teamspeak account with which you can synchronise your settings, plugins and identities across all your devices, no longer needing to move files around computers & other devices making things a lot simpler. In order to create a myTeamSpeak account, simply open your Teamspeak and on the toolbar at the top, click "Tools -> Options" (default hotkey "Alt+P"), and in the options window, click on the myTeamSpeak tab, and click "Create Account". If you already have a myTeamSpeak account, simply enter your email & password and click "Login". In order to synchronise your identities with your account, turn on Synchronization by ticking the box below. You can use Automatic or Manual synchronisation - if you don't have personal preferences, I recommend using Automatic. Once your myTeamSpeak account is set up, you can go to the identities section and sync your identity. #2 - Syncing Your Identity To access the identity menu, simply look at the Toolbar at the top of your Teamspeak window and click on "Tools -> Identities", or press "Ctrl+I". From there, you'll be able to see a list of your identities. With myTeamSpeak: Simply make sure that your default identity, and any other identity you want to synchronise, is in the synchronized identities section. You can simply click and drag it from your local identities into your synchronized identity section. By synchronising your myTeamSpeak account, you can save your identities, bookmarks and other preferences in the cloud. Even if you uninstall your Teamspeak completely from your PC, next time you install it anywhere - on your phone, tablet, or PC - all you need to do is log in to your myTeamSpeak account, and it will automatically sync your preferences, bookmarks and, most importantly, identities (unless you've disabled synchronisation). Without myTeamSpeak: Note: You can still do this even if you are using a myTeamSpeak account. There is a way to migrate an identity to another instance of your teamspeak on another device or installation that doesn't include syncing an online account. It's a good old-fashioned file. In the Identity window, right click on the identity you'd like to migrate, and click on Export. This will open a prompt window which which you can save the file on your computer. Put the file on an USB key or other data transfer device, or simply e-mail it to yourself and download it on your other device. You can then import the identity by right-clicking anywhere in the Local Identities window and clicking "Import". Warning: Do not share this file with anyone else, as they will be able to use your Teamspeak identity! Quick Tips: In the Identities window, you can also manually improve your security level by clicking on "Go Advanced" at the bottom of the window, then clicking on the "Improve" button next where your Security Level is displayed. The identity screen is also where you can change the default name you connect with on that identity without having to disconnect & reconnect. Be warned that while using different identities might disguise you from everyday users, it's highly discouraged on the OC Teamspeak, and in most Teamspeak servers, moderators, officers, managers, etc. will still be able to see the IP you are connecting from, recognizing you! On many servers, identity spamming is considered bannable, so be careful! (Also note that on some servers, everyone can see each other's IPs)
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Crusader Kings 2 "Storymode" AAR - The Chronicles of House Lanik!
Lelling replied to Lelling's topic in Let's Game!
Year 1088-1130: Duke Teodor Lanik III of Carinthia, King Teodor of Illyria Image: Teodor's profile through the years. Inheriting not only his father's name, Teodor maintained his father's lands and a large portion of his influence in Europe, but his greatest achievement was founding the Kingdom of Illyria on 10.8.1098, ending the ducal period of house Lanik and elevating the family to royal status. He devoted the rest of his life to reforming the infrastructure of the lands in his newly founded Kingdom, almost doubling the income and levy size of his realm. He also created social reforms, passing a law enabling the full status of women. Like his more recent ancestors, he too relied on using tributaries to maintain the stability of his realm, using the gold gained from them to develop his own lands as well as fund his personal projects. His reign also saw the beginning of renewed religious conflict - the Crusades, Jihads, and the newly reformed Suomenusko Great Holy Wars mark the start of great shift on the known world’s maps, as the lords of powerful religions form massive forces which can change the face of the world. He also restored the Republic of Venice, which had not existed for over a hundred years since Castimir conquered and reformed it into a feudal title in 1015, creating a Merchant Republic within the Kingdom of Illyria. His realm structure (personal titles in bold, vassals in italic, minor (baronial) titles not included): Kingdom of Illyria Duchy of Carinthia County of Aquileia County of Istria County of Kärnten County of Krain Duchy of Croatia County of Senj County of Veglia County of Zachlumia Duchy of Tyrol County of Chur County of Innsbruck Grand City of St. Gallen County of Tirol Duchy of Friuli County of Mantua County of Treviso County of Verona Duchy of Dalmatia County of Split County of Zadar Republic of Venice Grand City of Venezia County of Steiermark County of Grisons Image: A timelapse of Teodor's lands and influence. The Kingdom of Illyria was founded in 1098, and the Republic of Venice was founded in 1124. Like his father, he had 8 children: 28.10.1100 - Martina [illegitimate - Mother: Damiane of Mesembria, Marshal of Illyria] 18.9.1103 - Vid [heir] 18.4.1105 - Kristina 18.12.1107 - Castimir 18.7.1110 - Sofija 18.5.1112 - Petra 25.1.1121 - Melisa 27.10.1126 - Teodor Image: Family tree showing Teodor's family - his grandfather Castimir, father Teodor II, his siblings and his children, including his heir, future King Vid. This makes his full title at time of death: King Teodor ‘the Just’ of Illyria, Duke of Carinthia, Croatia, Tyrol, Friuli and Dalmatia, Count of Krain, Kärnten, Aquileia, Steiermark, Veglia, Senj, Treviso, Verona and Mantua. Suzerain of Bosnia, Bavaria and Lombardy and Magus and First-Among-Equals of the Hermetic Society, founder of the Kingdom of Illyria and restorer of the Republic of Venice. Image: Teodor's death screen, with the royal emblem of Illyria visible at the top. He died on 23.2.1130, and was succeeded by his son Vid, aged 26, who inherited all his titles, except for his tributaries. He ruled for 41 years. Player note: Teodor's rise to royalty does mean that all 3 goals set for House Lanik at the beginning of this fun little project have been achieved! The family is now independent, in control of the Duchies of Carinthia, Croatia, Dalmatia and Friuli (plus Tyrol and Venice to boot), has founded a Kingdom and preserved their South Slavic culture! However, this doesn't mean I'm giving up on the Lanik family, and I do have plans to continue their story, wherever it'll take us. Perhaps an Empire or a religious revolution is something to look forward to! I had a lot of fun making it, so I'll definitely keep on doing it -
Welcome to the community! Glad to hear you had a blast at TT! *gives Tamo a cookie* I hope you'll enjoy the raids just as much!
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Welcome to the community ^^ And yay for @Yuudai - did you hear that? You're a dope dude
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Welcome to the community ^^ Yay ^^ That's very important work you do \:D/ Also, I think our raid team over in the Raid Q&A forums could help you with some pointers for your classes, even if you're not planning on raiding That does remind me I should maybe put up a general Q&A forum too for people to get help from other players But for now - the raid team will surely help you out with whatever question you may have
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Tawni, your badges T_T
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Welcome to the community ^^
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And another first kill for @tyral Congrats! This time with a slightly different gang. Left to right, that's @tyral, @entro @Viridian @Lelling @mattemahticker @Slaywright @Tossino @Naedry @Karry @DiePlz Yay!
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We did an impromptu VG today Left to right, that's @Naedry @tomppe @Tossino @Viridian @Lelling @Slaywright @Karry @entro @DiePlz @tyral
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Awww, that's nice to hear Welcome to the community! Hope you have a lovely time here!
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untilFor 2 weekends in August, the first from Friday, August 11 through Sunday, August 13, and the second on Friday, August 18 through to Sunday, August 20 will allow us to delve into the Path of Fire expansion content and see what the expansion has to offer! Some regular events may be unscheduled, but our commanders will be enjoying the content & socializing with community members on our teamspeak, so come & join us!
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untilTeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilTeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilTeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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untilTeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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Christopher Tin never misses the mark.
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Go to Teamspeak Tips: #2 - Preserving Your Identity Mic control is very important, especially in a public channel with over 50 people, but transmitting keyboard smashing, loud breathing, coughing or random conversations can be annoying even in smaller groups! Rather than automatically muting everyone and having people request talk power, we assume our community members are able to take care of their own mics . But it can be tricky, especially if you're not used to it, so here are some useful tips on how to avoid leaking those noises of coughing, eating, or good old darth vader breathing! In this post, we'll be looking at some easy ways to set your microphone settings so you have an easy time controlling it. To find the microphone options, open your Teamspeak window and click on "Tools" -> "Options" (or press Alt+P), and then click on the "Capture" tab. Alternatively, you can also use the shortcut "Alt+P" to reach the options menu. We're going to be looking at 2 options anyone can use, as well as the 3rd option which is available with a lot of microphones, plus there's some quick tips at the end that anyone can use Push-To-Talk Voice Detection with Mute Toggle Key Voice Detection with On-mic Mute Button Quick Tips #1 - Push-To-Talk Pros: Simple & easy, complete control Cons: Finding a free key can be hard, occupies a finger while talking Using the Push-To-Talk setting is the simplest way to be in control of your microphone - you'll only be transmitting when you hold down the key you've specified! All you'll need for this is a key you generally don't use otherwise, and there you have it! Step 1: Open the Capture tab in the options panel. Step 2: Set your microphone setting to "Push-To-Talk", and specify a key. Note that this should be a key you wont be pressing accidentally, such as a function key or an extra key on a mouse. And there you go! It's as simple as that, and you're in control of your mic! Sometimes, it's difficult to find a button that you don't already use and is easily accessible so you can use it in action, so some people prefer option number 2: #2 - Voice Detection with Mute Toggle Key Pros: Easy to use once set up, voice detection doesn't occupy a finger to use, only to mute / unmute, and the key can be more remote than the Push-To-Talk key Cons: Users can sometimes mute/unmute themselves by accident, still requires a key This option, sometimes called "Push-To-Mute" is the preferred option for many commanders who often need to type while talking, so Push-To-Talk can be ineffective, but they still want to be in control of their microphones. With Push-To-Mute, you use automatic voice detection, and instead use a button to mute/unmute your microphone on Teamspeak - meaning you don't have to hold the button to speak, only tap it once to activate, and tap again to deactivate. Step 1: Open the Capture tab in the options panel. Step 2: Set your capture settings to "Voice Activation Detection". At this point you can play with the test option and select the threshold that suits you best. Step 3: Now go to the Hotkeys tab in the options, and click on "Add". Then select a key, under the "Action" list, open the "Microphone" option and click on "Toggle Microphone Mute", and it should become bold. Click OK and apply the changes. Now you can freely use Voice Detection while having a key that mutes you whenever you're not speaking, or are caught in a coughing fit or train driveby. #3 - Voice Detection with On-mic Mute Button Pros: Does not take up an extra key Cons: Requires hardware with the option, some can produce clicks when toggling on / off, some microphones can still leak sounds when "off" Some users have microphones which feature a mute button on the microphone itself. This makes using voice detection easy without any setup, but some microphones can still leak very loud sounds, even when turned "off", or in rare cases transmit sounds from your PC. When using this option for the first time, keep a close eye to whether your microphone is transmitting even when it's turned off. Otherwise, this is a very easy solution to hands-free speaking while still being able to mute yourself, without using a key on your keyboard. Quick Tips: When using Voice Detection, it is suggested to enable mic clicks, meaning your Teamspeak will make a faint sound whenever you begin and stop transmitting. You can find this option under "Tools" -> "Options" -> "Playback" -> "Own client plays mic clicks". It's also useful to have your Teamspeak sounds on, so you get the "Microphone Muted" and "Microphone Activated" messages. Using the Scroll Lock key can be useful as a mic toggle key, as it has no functionality in most environments and a light on your keyboard that lets you know whether it's activated or not. You can also set it to make a sound when pressed in your windows settings. You can set separate Capture profiles that you can easily switch between in the "Capture" tab in the options, for example setting a Push-To-Talk and a Voice Detection profile - one for relaxed chatting and one for more extreme situations like raids. You can then easily switch between them under "Self" -> "Capture Profile". Accidentally pushing your Push-To-Talk key? Try combining a mute toggle key with Push-To-Talk
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Hey folks! Since the launch of OC raids on the website, this spreadsheet is obsolete now! Please visit the page for more info ^^ www.theopencommunity.org/gw2/raids/
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Hello from the other side. LIke the real life.
Lelling replied to Izan's topic in Introduce Yourself
Heya ^^ It's good to see you here
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We have an open Teamspeak, which can be freely used by guests in need of a practical voice communication solution.
Address: ts.theopencommunity.org