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Lelling

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Everything posted by Lelling

  1. Years 769-788: Count Grgur of Krain Image: Grgur's profile, with the family tab active, showing his heiress Petra. During his reign, Count Grgur expanded his family's assets, acquiring the Barony of Görz in 773, the County of Kärnten in 774, and the County of Steiermark in 787. Image: Grgur's lands through his active years marked in teal. On January 1st 788, not even a year after capturing Steiermark, Count Grgur Lanik died. Grgur had many children, but he never married, leaving his succession a point of question. The only child he had legitimated was his favourite, his second-born child and first-born daughter Petra. As such, even though she had an older brother, she was first in line to inherit his titles. His full title at the time of his death was: Count Grgur of Krain, Kärnten and Steiermark, Baron of Görz, Marshal of the Kingdom of Bavaria His heir(ess), Countess Petra, is only 6 years old, thus, for 10 years, the fate of her realm will be in the hands of her Regency Council, and as the only legitimate member of House Lanik, the fate of the dynasty rests on her survival and ability to produce an heir. Old (longer) version of the post:
  2. until
    Time: 17:00 UTC / 18:00 CET TeamSpeak: Required The Crucible of Eternity is a bastion of illegal Inquest activity! It's up to us to stop whatever experiments they're running in there and put an end to this madness! Looking to complete your dungeon achievements? Interested in the lore, or just never found the time or party to do the dungeons? Join us for a full run of Story Mode and all 3 explorable paths of Crucible of Eternity! You don't need any prior knowledge of the dungeon or any of the fights! It is recommended that you bring a level 80 character, but you will need at least a level 78 character for Story Mode, and a level 80 character for Exploration paths 1, 2 and 3! No masteries are required for the content. Crucible of Eternity is generally considered a more complex dungeon taking a generally long amount of time compared to other dungeons, but we can go as slowly or as quickly as the party wants! Altogether it should take us approximately an hour and a half. The Dungeon Night events are a series of 8 (or more, *looks at Arah*) events focused on completing all 8 of the core GW2 dungeons. You don't have to show up for all of them and can just drop in for the ones you like! We encourage both newer or veteran members alike to come along, as long as they're happy to experience the content fully - we most likely will not be skipping parts that are usually skipped in pug runs, as these events are intended for those who want to experiences the dungeons in full (at least once). Parties will be built together on the day of the event based on how many people show up, and we hope to pair up inexperienced people with experienced ones. Anyone willing to be a party leader to show newer players through a dungeon is more than welcome! (Teamspeak voice is required for that role ) We'll be using the "LFG/LFR" Group Channel on TS to meet up and set up our groups!
  3. until
    Time: 15:45 UTC | 16:45 CET TeamSpeak: Optional but nice if you can join us there ^^ Coordinator: @Lelling Tyria is full of dangers, and heroes are called upon to cleanse those dangers! We are those heroes! Let us charge and rid the world of various centaur lords, svanir shamans, and monsters from other worlds! This is a relaxed event, and it includes shenanigans, running around, and killing stuff while chatting with a nice music bot in the background. You can also drop by any time to chat without even joining us in-game! We can do some boss achievements if people need them, but overall it's just a nice place to chat and get loot. We might also get some achievements on the way! You can join us at any time during the three-hour event. We'll be wrapping up with the 20:00 Tequatl, ending just in time for Triple Trouble! 16:45 - Gathering at Shadow Behemoth 17:00 - The Shatterer 17:20 - Ley Line Anomaly 17:30 - Modniir Ulgoth 17:45 - Fire Elemental 18:00 - Golem Mark II 18:15 - Great Jungle Wurm (Caledon Forest) 18:30 - Claw Of Jormag 18:45 - Shadow Behemoth 19:00 - Karka Queen -> Admiral Taidha Covington 19:15 - Svanir Shaman Chief 19:30 - Megadestroyer 20:00 - Tequatl (gathering starts at 19:45) After Tequatl dies, we can move over to the Triple Trouble channel for the Evolved Jungle Wurm (Triple Trouble)!
  4. Year 769: Count Grgur has ruled Krain for 5 years before becoming playable. He has no family, and the goal to expand his holdings. He looks to the neighbouring Kärnten, which is under the rule of Count Jesen Vit of Kärnten. They are roughly matched in military strength, but through some trickery, he could easily win the title for himself. Detailed setup below:
  5. A few days ago, Crusader Kings 2 got an update and some new DLC, so I decided to pick it up again! For me, part of what makes CK2 so much fun are not just the wars, but also the the court intrigue - having to appease the Church, your vassals and your liege, joining secret societies, fending off viking raiders and most of all, making sure your family members don't kill each other. It's basically The Sims Medieval, hardcore edition. So I thought I'd make it a bit more interesting by compiling the history of the dynasty I'm going to play as I play it, creating a sort of alternate RL history storyline set in medieval Europe. Initially, I thought I'd just do a simple screenshot at the end of each ruler's life and show what has changed, but some of the big changes aren't territorial, and some of the biggest plot twists take place behind the scenes. So consider this the chronicles of a fictional historical family with a history starting in 769 medieval Europe ? Game setup and introduction - Year 769: (a look at the setting & situation at the start of the game, as well as basic rules explained) Years 769-788; Count Grgur of Krain Years 788-829; Countess Petra of Krain Years 829-833; Count Grgur II of Krain Years 833-910; Duchess Natalija of Croatia Years 910-915; Duke Matej of Croatia Years 915-916; Duke Mislav of Croatia Years 916-936; Duke Casimir of Croatia Years 936-999; Duke Teodor of Carinthia Years 999-1036; Duke Castimir of Carinthia Years 1036-1088; Duke Teodor II of Carinthia Years 1088-1130; Duke Teodor Lanik III of Carinthia, King Teodor of Illyria Interim: The Rise of a Kingdom Years 1130-1177; King Vid of Illyria Years 1177-1201; King Krasimir of Illyria Years 1201-1266; Queen Natalija of Illyria Years 1266-1306; Empress Katarina of the Illyrian Empire Years 1306-1326; Empress Katarina II of the Illyrian Empire Years 1326-1369: Empress Katarina III of the Illyrian Empire Gameplay notes: I'm playing Ironman mode, meaning there's no way to load if you mess up, it's all one continuous save that autosaves all the time. I'm not using any mods or cheats, only official DLC. I wont be min-maxing, and the way I make decisions is something between roleplaying and just what I feel are the right decisions at the time. I consider each character I play has a general personality that I try to emulate & take into consideration when making decisions. The game starts in a historical setting, with real, historical rulers, and then spirals into whatever randomness happens from there. Note: You don't have to be familiar with Crusader Kings 2 to enjoy this eventual quasi-historical trainwreck ?
  6. EU Time zone change incoming! Please keep an eye on the calendar! In-game events are bound to UTC, but Europeans, and many other countries in the world are changing our clocks, so relative to us, all events are one hour later! The community will be switching our generic time zone from CET (UTC+1) to CEST (UTC+2). Example: Triple Trouble is 19:20 UTC, 20:20 CET, and 21:20 CEST! Please make sure to check how and when your time zones change!
  7. Welcome I like the title of this thread, "PORK HERE" kind of sounds like someone emerged from a 15th century marketplace and is now using the internet to advertise their business
  8. Lelling

    DV Guild Missions

    until
    TeamSpeak: Required The time has come for young heroes of DV to prove themselves, to right what's wrong and unpuzzle what's puzzled, turn into a.. crab? It happens! Come join us, for glory, for shinies, for VICTORY! Everyone is invited to join our missions, just poke any DV officer / coordinator & you'll get an invite into DV - or just join us in the DV channel on the OpenCommunity TS and ask for an invite. ^^ We start guild missions in the guild hall & catch a portal to our first mission location from there! Note: These apply to DV-1 only. In order to do missions in DV-2, contact any Coordinator, Officer or Leader =)
  9. until
    As the new story chapter rolls out in Guild Wars 2, with lots of new content including a new raid, we are taking a three-day break from scheduled events! Come visit the social channels to relax and enjoy the story, take in the new environments, or find a group to rush headfirst into the brand new raid!
  10. until
    Time: 19:20 UTC, 20:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  11. until
    Time: 16:20 UTC, 17:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  12. until
    Time: 19:20 UTC, 20:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  13. until
    Time: 19:20 UTC, 20:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  14. [KIT] is OpenCommunity's official contact guild! But what does that mean? Representation is fully optional There are no activity requirements MOTD contains the weekly event schedule Guild chat is used to notify members of events Commanders can also use the guild to whisper its members before an event. Members are free to ignore the whispers if they don't wish to join that particular event Members can also use the guild as an easy form of reaching commanders or other OpenCommunity GW2 Team members in-game Members can be notified of any important changes in the community via an in-game newsletter (not more than once per month) If you're interested in joining, go over to the Sign Up Form and sign up!
  15. until
    Time: 17:00 UTC / 18:00 CET TeamSpeak: Required Our Kodan allies have escaped Jormag and his icebrood so far, but Honor of the Waves, one of their sanctuaries, has been assaulted, and is now sinking. We must help our allies in the fight against Jormag! Looking to complete your dungeon achievements? Interested in the lore, or just never found the time or party to do the dungeons? Join us for a full run of Story Mode and all 3 explorable paths of Honor of the Waves! You don't need any prior knowledge of the dungeon or any of the fights! It is recommended that you bring a level 80 character, but you will need at least a level 76 character for Story Mode, and a level 80 character for Exploration paths 1, 2 and 3! No masteries are required for the content. Honor of the Waves is generally considered a moderate difficulty dungeon taking a generally long amount of time compared to other dungeons, but we can go as slowly or as quickly as the party wants! Altogether it should take us approximately an hour and a half. The Dungeon Night events are a series of 8 (or more, *looks at Arah*) events focused on completing all 8 of the core GW2 dungeons. You don't have to show up for all of them and can just drop in for the ones you like! We encourage both newer or veteran members alike to come along, as long as they're happy to experience the content fully - we most likely will not be skipping parts that are usually skipped in pug runs, as these events are intended for those who want to experiences the dungeons in full (at least once). Parties will be built together on the day of the event based on how many people show up, and we hope to pair up inexperienced people with experienced ones. Anyone willing to be a party leader to show newer players through a dungeon is more than welcome! (Teamspeak voice is required for that role ) We'll be using the "LFG/LFR" Group Channel on TS to meet up and set up our groups!
  16. until
    Time: 15:45 UTC | 16:45 CET TeamSpeak: Optional but nice if you can join us there ^^ Coordinator: @Lelling Tyria is full of dangers, and heroes are called upon to cleanse those dangers! We are those heroes! Let us charge and rid the world of various centaur lords, svanir shamans, and monsters from other worlds! This is a relaxed event, and it includes shenanigans, running around, and killing stuff while chatting with a nice music bot in the background. You can also drop by any time to chat without even joining us in-game! We can do some boss achievements if people need them, but overall it's just a nice place to chat and get loot. We might also get some achievements on the way! You can join us at any time during the three-hour event. We'll be wrapping up with the 20:00 Tequatl, ending just in time for Triple Trouble! 16:45 - Gathering at Shadow Behemoth 17:00 - The Shatterer 17:20 - Ley Line Anomaly 17:30 - Modniir Ulgoth 17:45 - Fire Elemental 18:00 - Golem Mark II 18:15 - Great Jungle Wurm (Caledon Forest) 18:30 - Claw Of Jormag 18:45 - Shadow Behemoth 19:00 - Karka Queen -> Admiral Taidha Covington 19:15 - Svanir Shaman Chief 19:30 - Megadestroyer 20:00 - Tequatl (gathering starts at 19:45) After Tequatl dies, we can move over to the Triple Trouble channel for the Evolved Jungle Wurm (Triple Trouble)!
  17. Heya ^^ Welcome to the community! Don't worry about being inactive or dropping in and out of GW2, it happens to everyone (and we always come back eventually ). It's one of the great things about the game, it just sort of allows players to get distracted and forget the game exists, then come back to the warm embrace of subscription-free gameplay 6 years later
  18. until
    Time: 17:00 UTC / 18:00 CET TeamSpeak: Required The Flame Legion is up to something and we've got to stop them! Come and join us, and let's get some loot on the way! Looking to complete your dungeon achievements? Interested in the lore, or just never found the time or party to do the dungeons? Join us for a full run of Story Mode and all 3 explorable paths of Citadel of Flame! You don't need any prior knowledge of the dungeon or any of the fights! It is recommended that you bring a level 80 character, but you will need at least a level 70 character for Story Mode, and a level 75 character for Exploration paths 1, 2 and 3! No masteries are required for the content. Citadel of Flame is generally considered a moderate difficulty dungeon, and is usually chosen as a quick-run dungeon due to the number of fast skips that can be done, but we can go as slowly or as quickly as the party wants! Altogether it should take us approximately an hour. The Dungeon Night events are a series of 8 (or more, *looks at Arah*) events focused on completing all 8 of the core GW2 dungeons. You don't have to show up for all of them and can just drop in for the ones you like! We encourage both newer or veteran members alike to come along, as long as they're happy to experience the content fully - we most likely will not be skipping parts that are usually skipped in pug runs, as these events are intended for those who want to experiences the dungeons in full (at least once). Parties will be built together on the day of the event based on how many people show up, and we hope to pair up inexperienced people with experienced ones. Anyone willing to be a party leader to show newer players through a dungeon is more than welcome! (Teamspeak voice is required for that role ) We'll be using the "LFG/LFR" Group Channel on TS to meet up and set up our groups!
  19. until
    Time: 15:45 UTC | 16:45 CET TeamSpeak: Optional but nice if you can join us there ^^ Coordinator: @Lelling Tyria is full of dangers, and heroes are called upon to cleanse those dangers! We are those heroes! Let us charge and rid the world of various centaur lords, svanir shamans, and monsters from other worlds! This is a relaxed event, and it includes shenanigans, running around, and killing stuff while chatting with a nice music bot in the background. You can also drop by any time to chat without even joining us in-game! We can do some boss achievements if people need them, but overall it's just a nice place to chat and get loot. We might also get some achievements on the way! You can join us at any time during the three-hour event. We'll be wrapping up with the 20:00 Tequatl, ending just in time for Triple Trouble! 16:45 - Gathering at Shadow Behemoth 17:00 - The Shatterer 17:20 - Ley Line Anomaly 17:30 - Modniir Ulgoth 17:45 - Fire Elemental 18:00 - Golem Mark II 18:15 - Great Jungle Wurm (Caledon Forest) 18:30 - Claw Of Jormag 18:45 - Shadow Behemoth 19:00 - Karka Queen -> Admiral Taidha Covington 19:15 - Svanir Shaman Chief 19:30 - Megadestroyer 20:00 - Tequatl (gathering starts at 19:45) After Tequatl dies, we can move over to the Triple Trouble channel for the Evolved Jungle Wurm (Triple Trouble)!
  20. until
    Time: 16:20 UTC, 17:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  21. until
    Time: 16:20 UTC, 17:20 CET TeamSpeak: Required The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
  22. until
    Time: 17:45 UTC, 18:45 CET TeamSpeak: Required Join us for a session of tips, tactics, and advice from TT Commanders - a deep insight into the mechanics of the wurm, and find it how and why commanders make some of the choices they do! Recommended for Commander Trainees, people considering signing up to the team, as well as people who just wish to understand the event more in-depth!

Teamspeak

We have an open Teamspeak, which can be freely used by guests in need of a practical voice communication solution.

Address: ts.theopencommunity.org

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