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Everything posted by Lelling
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Hello everyone! Another half a year has rolled by, and Daylight Saving Time with it. This, of course, means confusion and mayhem will rule for a couple days until everyone gets used to the new event times! ? So let's try to mitigate this confusion and take a look at what's happening with the clocks in the upcoming time zone changes: Summary For the countries that observe Daylight Saving Time, there are two major dates when this change occurs - the last Sunday of October, commonly used in Europe & Africa, and the first Sunday in November, used more commonly in the Americas. However, note that while we change time zones, the in-game events do not. They're bound to a time that doesn't change, so relative to them, our event times shift to be one hour earlier. The main change is that the official "Community Time" - the time we write down on static schedules, such as channel names, MOTDs, Discord, etc., will be changing from CEST [UTC+2] to CET [UTC+1]. This change will be happening on Sunday, the 28th of October. 28th of October: clocks change in Europe & Africa, OC's written times change from CEST [UTC+2] to CET [UTC+1]. 4th of November: clocks change in America Some countries have their own individual changes, while others, like Russia, do not shift their time zones at all. You can find more information on the Wikipedia entry about Daylight Saving Time by country. Our calendar is dynamic, so events listed there will be in the right times, although there might be a short disturbance around the 28th as all events are adjusted. But from then onwards, the times should be correct & dynamically displayed for the area you are connecting from. What does this mean in practice? Alright, let's look at a practical example. For this example, we will be using the following time zones - UTC, BST/GMT (Britain), CEST/CET (Central Europe), EDT/EST (New York - Eastern (US) Time), and MSK (Moscow - Western Russia). UP TO OCTOBER 28th Universal Britain Central Europe Moscow New York UTC BST [UTC+1] CEST [UTC+2] MSK [UTC+3] EDT [UTC-4] 19:30 20:30 21:30 22:30 15:30 OCTOBER 28th Universal Britain Central Europe Moscow New York UTC GMT [UTC+0] CET [UTC+1] MSK [UTC+3] EDT [UTC-4] 19:30 19:30 20:30 22:30 15:30 NOVEMBER 4th Universal Britain Central Europe Moscow New York UTC GMT [UTC+0] CET [UTC+1] MSK [UTC+3] EST [UTC-5] 19:30 19:30 20:30 22:30 14:30 The event featured is Triple Trouble, normally happening at 21:30 CEST, that's 19:30 UTC. After the time zone change on October 28th, Triple Trouble will be relatively one hour earlier for Britain, Europe, and other countries changing time zones at that date, but will remain the same for areas which do not, such as Russia and the United States. Then, on November 4th, the States and some other countries will change time zones as well, meaning Triple Trouble will be happening one hour earlier for them as well. Some Extra Math for Our American Friends During the week from October 28th to November 4th, NA members must account for 1 hour less in the time difference from OC time, but after the week is over, the time difference will again be the same, but all events will be happening one hour earlier. For example, right now, to calculate any time difference, NA members from EDT can simply subtract 6 from any event time. TT at 9:30 PM becomes 3:30 PM. During the week of mayhem, the difference is 5 hours - TT at 8:30 PM is still 3:30 PM. Then, from November 4th onward, it's 6 hours again - 8:30 PM becomes 2:30 PM.
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Whaaa? For the first time in history, Pink Day is coming to Pokemon Go! Thanks to organiser ArdaDeschanel, we're doing a special event in Pokemon Go to support the Pink Day in LA fundraiser! Check out all the information below! The event! Hi trainers, it's time to put your cutest shoes and go for a walk for a good cause! On October 28th, we invite you to walk proudly with a pink buddy and be part of the longest charity walk possible! Here is how it works: On October 28th, put a pink pokemon as buddy (with 0km walked yet). Walk and play Pokemon Go. At the end of the day, post a screenshot of your buddy with the total kilometers walked. You can post your screen on twitter or tumblr with the hashtag #PinkDayGO. On twitter, make sure to tweet at @GamerGivingBack Fundraiser If you want to support the fundraiser, you can go to the official fundraiser page. By donating, you can also win some extra prizes! Check out the instructions here! (When sending in the mail, add a note that you donated from PinkDayGO to let the prize master know to not assign you any in-game rewards from Guild Wars 2, where this event is also organised.) Thanks to everyone, and have fun playing PoGo! You can also see this information on the official Pink Day website.
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Centuries ago, the Forgotten magically erected Tarir to hold and nurture the artifacts Glint would leave behind. Now, Tarir is in danger. Heroes of Tyria must rise up to defend it before it is too late! The Battle for Tarir is an event chain in the Auric Basin map. It's a battle fought on four fronts, which have to be taken down simultaneously. Requiring coordination and cooperation, the event is a moderate challenge suitable for any type of player. Event Requirements: A level 80 character Heart of Thorns (Auric Basin map reached)
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Finally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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Tyria is full of dangers, and heroes are called upon to cleanse those dangers! We are those heroes! Let us charge and rid the world of various centaur lords, svanir shamans, and monsters from other worlds! _________________________________________________________ This is a relaxed event, and it includes shenanigans, running around, and killing stuff while chatting with a nice music bot in the background. You can also drop by any time to chat without even joining us in-game! We can do some boss achievements if people need them, but overall it's just a nice place to chat and get loot. We might also get some achievements on the way! You can join us at any time during the three-hour event. We'll be wrapping up with the 20:00 Tequatl, ending just in time for Triple Trouble! 16:45 - Gathering at Shadow Behemoth 17:00 - The Shatterer 17:20 - Ley Line Anomaly 17:30 - Modniir Ulgoth 17:45 - Fire Elemental 18:00 - Golem Mark II 18:15 - Great Jungle Wurm (Caledon Forest) 18:30 - Claw Of Jormag 18:45 - Shadow Behemoth 19:00 - Karka Queen -> Admiral Taidha Covington 19:15 - Svanir Shaman Chief 19:30 - Megadestroyer 20:00 - Tequatl (gathering starts at 19:45) After Tequatl dies, we can move over to the Triple Trouble channel for the Evolved Jungle Wurm (Triple Trouble)!
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The Crystal Desert is plagued by many a foe, and heroes from all over Tyria are here to save the day! The desert calls! This event will include as many bounties as we can get through in the span of 2 hours! Requirements: Path of Fire Expansion Recommended: Canyon Jumping Raptor Mount mastery and High Vault Springer Mount mastery, Skimmer mount
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Together we journey into the Verdant Brink, to reclaim the Pact Fleet's wreckage and hold outposts for our assault into the jungle! Verdant Brink features a map-wide meta event spanning over a night/day cycle of conquering rally points, reinforcing them, and holding out against enemy invasions while completing event chains which work towards a map-wide reward. Requirements: Heart of Thorns
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The Crystal Desert is plagued by many a foe, and heroes from all over Tyria are here to save the day! The desert calls! This event will include as many bounties as we can get through in the span of 2 hours! Requirements: Path of Fire Expansion Recommended: Canyon Jumping Raptor Mount mastery and High Vault Springer Mount mastery, Skimmer mount
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Ah, the Escort Quest - an RPG staple. Following around an NPC that moves way too slowly and keeps getting themselves into trouble is a classic MMO feeling, and what better way to relive it than to escort a defenseless, mountless friend from a starting area to a dangerous end-game zone as fast as possible without them dying? Participants will be grouped into groups of 4, and assigned one of our level 2 volunteers, who will then follow them around as they make their way to their goal! Level requirement: 80 Location: Secret
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The players have a chance to give our commanders a bit of a challenge as they hide around a single instance of one map, transformed into quaggans, while the Coomanders must do their best to assemble the largest squad of quaggans by finding them all! Quaggan tonics will be provided to those who don't have them! Level requirement: N/A Location: Secret
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Hide and Seek is very straightforward - very much a what it says on the tin type event! Our Commanders will hide in one of Tyria's maps, and it's up to everyone else to find them! Finding a Commander earns you a prize! Commanders will always be in accessible locations (no gliding, no map breaking, no items or teleportation), and will give out hints when enough time has elapsed so the game is always fair and fun! Level requirement: N/A Location: Secret
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Finally we take the fight to Mordremoth! The dragon's minions await us, but with sword in hand and great resolve, we shall be victorious! Dragon's Stand is the fight against Mordremoth's final line of defense, featuring a three-lane push, and final boss encounter. The event is a map-wide meta-event, for which everyone on the map must pitch in in order to ensure maximum success. All of the event mechanics will be explained by the commanders during the event, you do not need prior knowledge of it to join. The event requires a moderate amount of coordination, and is appropriate for all types of players! You don’t need to be in the map prior to the event. The commanders will explain how we get everyone onto the same map, and what to do after that. Requirements: Heart of Thorns Expansions Level 80 character
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The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Level Requirement: 60 (80 recommended) Location: Bloodtide Coast
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The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand. Level Requirement: 60 (80 recommended) Location: Bloodtide Coast
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Hey everyone, usually we do a Bounty Hunt on Tuesdays after Triple Trouble, but since it's Halloween, we're gonna see if people want to do something else - Bounty Hunt is still on the table, but so is something Halloweeny ?
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Hi ^^ Welcome to the community! I've validated your Discord identity, so you should now be able to use the OC discord ?
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I can go through everything with you and we can see what's broken ^^
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I wanted to go with Website Wednesday or Feature Friday, but there's no clever alliteration for Saturday and websites, so Website Whotsit it is! A very common piece of feedback we receive about our website is that people feel overwhelmed by the sheer size of it, and all the features on it. Our website is pretty massive and has a lot of features and tools that can be used for members to more easily keep track of things they're interested in, and to participate in the community and get more involved, but we don't really have a guide. Well, while waiting for a guide to spring out of the ground and write itself (?), I figured we could do a little get together where we go through some of the features on our website, help people who have any questions, and discuss and take suggestions about features or changes for the future! So come for a chat on Saturday at 18:00 CEST for a little guided tour through the website, its features & functionality, what all you can do with it, and a Q&A & suggestions section at the end as well. Hope to see you there!
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Crusader Kings 2 "Storymode" AAR - The Chronicles of House Lanik!
Lelling replied to Lelling's topic in Let's Game!
Year 1266-1306: Empress Katarina of the Illyrian Empire Image: Katarina's profile through her years as queen. Katarina’s rule was not as long as her mother’s, but was definitely not unimpactful. She not only added the Crown of Italy under Illyrian rule, but also reclaimed the historical territories of Italy for the crown once in her control. By skillfully negotiating a marriage between the Aztec Emperor’s daughter and her son, she secured peace between the two realms until her son’s death, by which point the Aztec Empire was weakened by its overextensions. 1291 began a series of reforms, founding the Illyrian Empire. The three crowns of Illyria, Croatia, and Italy together with the Kingdom of Jerusalem, the proverbial crown jewel of the empire, form the newly founded Illyrian Empire. Katarina’s reforms also moved the realm into Imperial administration, and local civil wars became forbidden, and she introduced Viceroyalties to the realm, allowing her to convert hereditary Duchies to Viceroyalties, which are ran in the name of the Empress by her vassals, but not inherited by their children. After founding the Empire, Katarina mostly looked inwards, and worked on improving the economy and infrastructure of her realm, although she did halt the advances of the Aztec in mainland Europe by liberating Aquitaine from their grasp and returning it to Catholic rule. She spent most of her late reign converting vassal Duchies to Viceroyal positions. Image: Family tree showing Katarina's family. Katarina had four children, but just like with her mother, only two of them managed to outlive her. They're marked in bold, and her grand-children by her daughter Natalija, which includes her heir, are noted as well. 15.1.1245 - Natalija [heir apparent until her death in 3.6.1286] 16.1.1273 - Katarina [heir] 16.11.1274 - Sofija 16.11.1279 - Natalija 15.1.1245 - Nejc [died 17.1.1283] 15.2.1250 - Katja 15.9.1251 - Vid (9.1.1301 - Becomes Prince Mayor Vid II of Venice) Her full title at the time of her death was: Empress Katarina of the Illyrian Empire, Queen of Illyria, Italy, Croatia and Jerusalem, Duchess of Carinthia and Friuli, Countess of Krain, Aquileia, Istria, Kärnten, Veglia, Treviso, Verona, Padua, Steiermark, Rome, Protector of Jerusalem and Baroness of Görz, Maga and First-Among-Equals of the Hermetic Society. Image: Katarina's death screen. Katarina completed her family's recent goals of expanding into Italy, and her ambition drove the family to new heights, emerging as one of the most powerful families in the known world. She died on 15.8.1306, and was succeeded by her granddaughter Katarina, who inherited all of her titles. She ruled for 40 years. Katarina I left many unfinished plans, including the plan to expunge the Byzantine Empire from the Apennine Peninsula, and to install her son-in-law as the Emperor of the Byzantine Empire, with hopes that the title would pass down to her granddaughter. Perhaps Katarina II will be able to secure those goals. Image: A timelapse of Katarina's lands and influence. Small changes such as revoking a title, then granting it to a different vassal within a few days, have been omitted. Her realm tree: Her wars: During her reign, the size of her realm increased from 254 to 348 holdings, and she went from 54 to 70 direct vassals. She was involved in 18 wars, and never lost a single one. She died during the Illyrian-Byzantine Great Conquest of Sicily. Lelling note: I'm not sure about this layout with the hidden fields, so I'll continue to experiment. Maybe by the time the game is over, we'll see what's best ? -
The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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Crusader Kings 2 "Storymode" AAR - The Chronicles of House Lanik!
Lelling replied to Lelling's topic in Let's Game!
Year 1201-1266: Queen Natalija of Illyria Image: Natalija's profile through her years as queen. Natalija continued the family's tradition of great female rulers, as well as her namesake's longevity, ruling for over six decades, and her reign saw great expansions into the Italian territories, as well as the Middle East. Advances in culture and technology, as well as investments into local development, were a focus of her rule, as were relationships with other rulers. She also ensured that her husband Unulf was crowned King of Lombardy, reforming the Kingdom into the Kingdom of Italy. She herself was the hand behind several men in positions of power, establishing, among others, distant cousin Lutbert as King of Scotland, brother-in-law Angelbert as Emperor of Hispania and her son-in-law Sa’d as the Sultan / King of the Lubbunid Andalusian Sultanate. She also established an antipope after being excommunicated by Pope Victor IV - her distant cousin Vid, who became Pope Hadrianus II. Her reign also saw a major political shift as invaders from the West, calling themselves Aztecs, descended upon Europe, conquering Wales and most of the Iberian Peninsula. Natalija was an efficient and powerful ruler, and her reign was marked as a period of great prosperity and stability across all of Illyria. She was also a reformer, introducing the Absolute Cognatic succession law, making women inherit on the same grounds as men for the first time in history. Note: Yep, the Aztecs are a thing. It's a much-debated DLC since it's an alternate historical timeline but then again, so's everything else that's been happening ? Image: Family tree showing Natalija's family. Natalija had four children, but only two of them managed to outlive her. They're marked in bold. 24.4.1212 - Katarina [heir] 24.9.1215 - Peter [heir apparent until his death] - died 1.5.1218 24.5.1217 - Natalija (Duchess Natalija II of Ivrea and Modena) 24.11.1219 - Jelka (Queen consort of Andalusia) - died 19.5.1263 Her full title at the time of her death was: Queen Natalija of Illyria, Croatia and Jerusalem, Duchess of Carinthia and Friuli, Countess of Krain, Aquileia, Istria, Kärnten, Veglia, Mantua, Treviso, Verona, Padua, Steiermark, Maan, Petra, and Protector of Jerusalem, Maga and First-Among-Equals of the Hermetic Society. Image: Natalija's death screen. Natalija furthered her family's advances in Lombardy / Italy, and by establishing her husband as King, managed to already exert an amount of influence over the realm. However, her husband was a rather incompetent ruler, losing territories in the South to the Byzantine Empire, and Natalija herself later vassalized many of his northern territories. She died on 24.5.1266, and was succeeded by her daughter Katarina, who inherited all of her titles. She ruled for almost 65 years, dying just five days before her the 65th anniversary of her succession. Will Katarina be able to conquer the Kingdom of Italy, or will her reign crumble under the new threat of the Aztec invasion from the West, or the perpetually looming Byzantine Empire in the East? Image: A timelapse of Natalija's lands and influence. Small changes such as revoking a title, then granting it to a different vassal within a few days, have been omitted. Note: I added a little change - the map now overlays the territory over the map of the world at the time of succession, rather than time of death, and shows the changed map at the end of the animation. Also, for some reason the gif is refusing to animate?? Here's an imgur link. Her realm tree (personal titles in bold, vassals in italic, minor (baronial) titles not included, any title changes during their reign have dates included): Kingdom of Illyria Duchy of Carinthia County of Aquileia County of Istria County of Kärnten County of Krain Duchy of Croatia County of Senj County of Veglia County of Zachlumia Duchy of Tyrol County of Chur County of Innsbruck Grand City of St. Gallen County of Tirol County of Grisons County of Schwaben [22.3.1206 - Conquered by Vassal] County of Zelezna [11.9.1222 - Inherited by Vassal] Duchy of Friuli County of Mantua [26.7.1211 - Granted to Vassal] County of Treviso County of Verona County of Padua Duchy of Dalmatia County of Split County of Zadar County of Dubrovnik Republic of Venice Grand City of Venezia Grand City of Ferrara [15.7.1264 - Conquered by Vassal] Republic of Genoa [26.7.1243 - Created, Granted to Vassal] County of Genoa [26.7.1243 - Conquered, Granted to Vassal] Duchy of Lombardy County of Brescia County of Lombardy County of Pavia County of Piemonte Prince-Bishopric of Trent Duchy of Sinai [18.5.1237 - Usurped, 26.8.1238 - Granted to Vassal] County of Eilat [12.3.1230 - Conquered, 26.8.1238 - Granted to Vassal] County of El-Arish [12.3.1230 - Conquered, 18.5.1237 - Granted to Vassal] County of Farama [12.3.1230 - Conquered, 18.5.1237 - Granted to Vassal] County of Sinai [12.3.1230 - Conquered, 26.3.1230 - Granted to Vassal] Duchy of Ivrea [26.7.1243 - Conquered, Granted to Vassal] County of Saluzzo [26.7.1243 - Conquered, Granted to Vassal] County of Monferrato [26.7.1243 - Vassalized with Duchy] County of Piemonte [9.7.1263 - Conquered by Vassal] County of Ravenna [26.7.1243 - Conquered] Duchy of Modena [26.7.1243 - Conquered, Granted to Vassal] County of Modena [26.7.1243 - Conquered, Granted to Vassal] County of Parma [26.7.1243 - Vassalized with Duchy] County of Steiermark Knights Hospitaller Knights Templar County of Maan [14.8.1238 - Conquered] County of Petra [14.8.1238 - Conquered] County of Tabuk [14.8.1238 - Conquered, 26.7.1243 - Granted to Vassal] Kingdom of Croatia Duchy of Slavonia County of Krizevci County of Zagreb County of Varazdin County of Usora County of Szekesfehervar Kingdom of Jerusalem Prince-Archbishopric of Oultrejourdain Grand City of Kerak Prince-Bishopric of Monreal County of Negev County of Tiberias [19.9.1205 - Transferred to Oultrejourdain] County of Madaba [1.10.1217 - Conquered in war and granted to vassal] Duchy of Ascalon County of Ascalon County of Beersheb County of Darum County of Jaffa County of Hebron [19.9.1205 - Transferred to Ascalon] County of Jerusalem During her reign, the size of her realm increased from 173 to 254 holdings. Lelling note: Hey everyone! Here's another long overdue update! ? I've been super busy with all the OC stuff lately but decided to take some time to power through another ruler, and boy was I not ready for another Duracell Queen. I made some changes to the layout of the posts - I've now clearly separated the mostly flavor stuff (in the left column) from the technical stuff (right column), so now the left column is very much biographical and focuses on the achievements of the individual ruler, as well as completely arbitrary flavour stuff like their "full title", and the set up for the heir. The right column is focused more on the realm expansion and titles, and I'll see if I can extract some more statistics for future rulers for anyone who likes that kind of thing ? . -
Hey ^^ Welcome to the community! It's always nice to have a member around who's interested in participating in a variety of stuff ? Also, if you ever need some more light in that dark room, feel free to ask! ?
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The Crystal Desert is plagued by many a foe, and heroes from all over Tyria are here to save the day! The desert calls! This event will include as many bounties as we can get through in the span of 2 hours! Requirements: Path of Fire Expansion Recommended: Canyon Jumping Raptor Mount mastery and High Vault Springer Mount mastery, Skimmer mount
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The Three-Headed Great Jungle Wurm terrorizes the jungle! But we're ready to terrorize it back! The Vigil Crusaders are ready and waiting for the armies of Tyrian heroes to march into the Wurm's domain and slay the giant creature. The Triple Trouble event is a fast-paced, high-intensity event where three teams must coordinate their efforts to slay the three heads of the Wurm at the same time. Due to the large number of split-second decisions, TeamSpeak is required. No experience with the event is required, all tactics & mechanics are explained beforehand.
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